Best FB09 Dual Evolution Budget Deck Guide (DBS Fusion World 2026)

Geeky Domain Crew
2026-05-01T19:35:57-07:00

The FB09 Dual Evolution set introduced massive Gogeta fusions and even bigger price tags on the secondary market. But you don't need a $300 Secret Rare to win. Discover how to build a lethal, highly synergistic Fusion Evolve deck for under $50 using budget materials and strategic Drop Area management.

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The Ultimate FB09 Dual Evolution Budget Deck Guide (Under $50)

Because fusing two warriors together shouldn't require taking out a second mortgage.

When the Dual Evolution (FB09) booster box hit the market in early 2026, it completely warped the DBS Fusion World meta. The set introduced the [Fusion Evolve] mechanic, bringing massive, game-ending Gogeta and Veku cards to the forefront. Unsurprisingly, the hype surrounding these iconic characters caused the secondary market to absolutely lose its collective mind, with the Secret Rare (SCR) Alternate Art versions commanding ridiculous, triple-digit price tags.

If you try to build a "Dual Evolution" deck by blindly copying the tournament-winning lists, you will spend $300 before you even finish buying your Super Rares. But here is the reality check: you don't need a sparkly foil stamp to win the game.

The true power of the FB09 set lies in its synergy, not its rarity. The [Fusion Evolve] mechanic rewards players who can properly sequence their early-game Son Goku and Vegeta cards to cheat out massive Fusion warriors in the mid-game. By focusing on the incredibly efficient Uncommons and standard Super Rares that slipped under the collectors' radar, you can build a highly lethal Fusion deck for under fifty bucks.

Below, we break down the mechanics of the new FB09 Leader, the essential budget "Fusion Fodder" cards you need to set the stage, and the devastating budget Boss Monsters that will make the "whales" at your local game store regret their financial decisions.

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Looking for pure aggro instead of combo synergy? Check out our aggressive FS11 Son Goku guide, or hit the main hub to explore the full 2026 FB09 pull rate analysis.

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The Engine: Understanding the FB09 Leader

The engine of a Dual Evolution deck requires a Leader that actively supports the combo-heavy [Fusion Evolve] mechanic. In FB09, the standout budget choice is the Gogeta: BR Leader. He is designed to keep your board state clean while simultaneously punishing your opponent for letting you assemble your fusion materials.

FB09-001 Gogeta: BR (Unawakened / Awakened)

Type: Leader - Saiyan / Earthling

Unawakened Power: 15,000

Awakened Power: 20,000

The Strategy: This Leader breaks the traditional rules of awakening. Instead of waiting until your life drops to 4, this Leader awakens when your life is at 5 or less! This gives you a massive tempo advantage over slower decks. Once Awakened, his skill is brutal: if you have a Battle Card with [Fusion Evolve] in play, you can choose and KO an opponent's Battle Card(s) with a total power of 15,000 or less once per turn. This means simply by playing your deck normally, you are passively deleting the opponent's early-game blockers and utility cards every single turn.

The Top 3 Budget "Fusion Fodder" Cards

You can't have a fusion without the raw materials. The [Fusion Evolve] mechanic requires specific base cards—namely, Son Goku and Vegeta—to be on the board or in your hand. The secret to a winning budget deck is using cheap, high-utility base cards that provide value before they get fused away.

1. Son Goku - FB09-079

Cost: 2 Energy

Power: 15,000 | Combo Power: 10,000

Current Market Avg: ~$0.50 - $1.00

Why It Wins: This Rare (R) is the ultimate setup piece. When you play this Goku, you get to look at the top few cards of your deck and fetch a Vegeta or a Fusion card. It immediately replaces itself in your hand, ensuring you don't lose card advantage while setting up your [Fusion Evolve] play. Because it costs under a dollar, it is the most cost-effective searcher in the entire FB09 set.

2. Vegeta - FB09-092

Cost: 2 Energy

Power: 15,000 | Combo Power: 10,000

Current Market Avg: ~$0.50 - $1.00

Why It Wins: The perfect partner to the Goku above. This Uncommon (UC) Vegeta serves as excellent early-game pressure. While he sits on the board waiting to be fused, his native 15,000 power is enough to threaten most Unawakened Leaders. More importantly, his 10,000 Combo Power means that if you draw him late in the game when you don't need to fuse, he serves as perfectly efficient defensive fodder to protect your life total.

3. Veku - FB09-091

Cost: 1 Energy

Power: 5,000 | Combo Power: 5,000

Current Market Avg: ~$1.50 - $2.50

Why It Wins: Every Dragon Ball fan knows that fusion doesn't always go according to plan. Veku is the hilarious, chubby result of a failed fusion dance, but in the TCG, he is a tactical masterpiece. As a 1-cost Super Rare (SR), dropping Veku on the board early provides massive defensive utility or stall tactics while you dig for your true Boss Monsters. He acts as a cheap speed bump that the opponent is forced to deal with before they can attack your Leader.

The Top 3 Budget Fusion Boss Monsters

You’ve played your Goku. You’ve played your Vegeta. Now it’s time to perform the dance and ruin your opponent's day. The high-end Secret Rares might get all the glory, but these standard Super Rare (SR) Fusion cards provide 90% of the game-ending power for a fraction of the cost.

1. Gogeta: BR - FB09-007

Cost: 4 Energy

Power: 25,000 | Combo Power: 0

Current Market Avg: ~$0.75 - $1.50

Why It Wins: This is the workhorse of your deck. Using the [Fusion Evolve] mechanic, you can drop this massive 25,000-power threat much earlier than a standard 4-cost card. Once he hits the field, he synergizes perfectly with your Awakened Leader's ability. He serves as an impenetrable wall on defense and an unstoppable spear on offense, completely dominating the mid-game combat phase.

2. Son Goku / Vegeta - FB09-082

Cost: 3 Energy

Power: 20,000 | Combo Power: 5,000

Current Market Avg: ~$10.00 - $14.00

Why It Wins: We are cheating the budget rule just a tiny bit here, but for good reason. This is the ultimate "Tag Team" card of the set. While the Alternate Art version is nearing forty dollars, the standard Super Rare sits around $12. It is an incredibly aggressive mid-range threat that allows you to bypass the need for a separate Goku and Vegeta, acting as a standalone powerhouse that smooths out your energy curve when you can't find your primary fusion targets.

3. Son Goku : BR / Vegeta : BR - FB09-011

Cost: 2 Energy

Power: 15,000 | Combo Power: 10,000

Current Market Avg: ~$2.00 - $3.00

Why It Wins: Consistency wins tournaments. This 2-cost Super Rare ensures that you always have the necessary targets in the Drop Area or on the board to trigger your high-level fusions. It’s cheap to play, possesses the critical
tags required to synergize with your Leader’s removal ability, and features a healthy 10,000 Combo Power for late-game defensive flexibility.

The Shield: Essential FB09 Super Combos

Because the FB09 Gogeta: BR Leader awakens at 5 life instead of the standard 4, you are going to be playing defensively a lot earlier than your opponent. You need the absolute best Super Combos available to protect your fusion materials while they sit on the board. You are allowed four in your deck—do not even think about running three.

1. Bulma: BR - FB09-022

Cost: 2 Energy

Power: 10,000 | Super Combo Power: +20,000

Current Market Avg: ~$1.50 - $2.50

Why It Wins: This is the premier Super Combo for the FB09 Earthling/Saiyan package. When your life is at 5 or less (which, again, is exactly when your Leader awakens), dropping Bulma from your hand into the Combo Area grants an instant +20,000 power. Because she carries the Earthling tag, she is easily searchable by your early-game utility cards. It’s the ultimate, budget-friendly brick wall against aggressive mid-game swings.

2. Cheelai : BR - FB09-064

Cost: 2 Energy

Power: 10,000 | Super Combo Power: +20,000

Current Market Avg: ~$1.00 - $2.00

Why It Wins: If you are running a slightly different color variant or need specific synergy for the Broly movie tags, Cheelai is your go-to. Functionally identical in terms of raw defensive output (+20,000 combo power), her true value is in her specific tags that trigger secondary effects on your other FB09 support cards. In Fusion World, the right tag is often the difference between a dead hand and a game-winning combo.

Extra Cards: The Fusion Disruption Package

Fusion takes time, and time is a luxury you must buy through disruption. Extra cards (spells) are how you manipulate the board state without risking your Battle Cards. In the FB09 meta, your Extra cards need to either search for your fusion pieces or blow up whatever your opponent is trying to build.

1. Fusion Dance (Extra) - FB09-105

Cost: 1 Energy

Type: Extra / Main

Current Market Avg: ~$0.50 - $1.00

Why It Wins: You cannot run a Dual Evolution deck without the actual dance. For just 1 energy, this card lets you search your deck or Drop Area for a specific Gogeta or Veku piece. If your opponent managed to destroy your Boss Monster early, this 1-cost spell simply reaches into the graveyard and pulls it right back into your hand. It guarantees that your engine never stalls out due to bad RNG.

2. Stardust Fall - FB09-042

Cost: 2 Energy

Type: Extra / Counter

Current Market Avg: ~$1.00 - $2.50

Why It Wins: The Gogeta: BR Leader already deletes smaller units, but what happens when the opponent drops a massive 30,000-power threat? You use Stardust Fall. As a Counter, it drastically reduces an attacking Battle Card's power for the battle, effectively turning a lethal game-ending strike into a wet noodle. It forces opponents to over-commit their own combo cards just to break even, destroying their hand advantage.

The Graveyard Shift: Drop Area Management

In the FB09 meta, the Drop Area is effectively your second hand. Because the [Fusion Evolve] mechanic frequently requires specific base cards to be sent to the Drop Area to trigger, you need utility cards that can effortlessly recycle those resources so you can fuse multiple times per game.

1. Trunks: Youth - FB09-038

Cost: 1 Energy

Power: 5,000 | Combo Power: 5,000

Current Market Avg: ~$0.25 - $0.75

Why It Wins: Trunks is the ultimate clean-up crew. When you play this 1-cost utility card, you can choose one of your Goku or Vegeta cards from the Drop Area and add it back to your hand. When you've just sacrificed your frontline to bring out Gogeta, playing Trunks immediately refills your hand with combo fodder or sets up your next fusion play for the following turn.

2. Whis [Angelic Attendant] - FB09-112

Cost: 2 Energy

Power: 10,000 | Combo Power: 10,000

Current Market Avg: ~$0.50 - $1.00

Why It Wins: Whis manipulates the flow of the game by allowing you to rearrange the top cards of your deck or pull specific Extra cards out of the Drop. Having a 10,000 Combo Power card that also acts as a safety net for your most important spells ensures your engine operates with brutal, mathematical consistency.

Holding the Line: Early Game Stallers Under $2

You cannot fuse if you are dead. While you are assembling your Goku and Vegeta pieces, aggressive decks will be gunning straight for your Leader. These budget stallers sit on the board and make attacking you a mathematically frustrating experience.

1. Piccolo - FB09-028

Cost: 2 Energy

Power: 15,000 | Combo Power: 5,000

Current Market Avg: ~$0.50 - $1.00

Why It Wins: A staple [Blocker] for the FB09 set. Piccolo is cheap enough to drop on turn two, and his 15,000 power means he can cleanly absorb an attack from an unawakened Leader without you needing to spend any cards from your hand. He buys you the crucial turn three setup window you need to pull off your first Dual Evolution.

2. Frieza [Unlikely Ally] - FB09-055

Cost: 1 Energy

Power: 5,000 | Combo Power: 10,000

Current Market Avg: ~$0.25 - $0.75

Why It Wins: Frieza acts as a massive deterrent. With an [On KO] effect that negatively impacts the opponent's board state (usually by forcing a rest or power reduction), aggro players will actively avoid attacking him. He just sits there, completely muddying up their targeting priorities, until you decide to use his 10,000 Combo Power to protect your Leader.

Matchup Tech: Adjusting the Flex Slots

No deck exists in a vacuum. If your local meta is heavily skewed towards one specific playstyle, you need to adjust your 50-card list accordingly. These budget "flex" cards allow you to tech against the most common threats you will face—whether that’s Green Ramp or Red Aggro—without ruining the consistency of your Fusion engine.

1. Videl [Determined Defender] - FB09-026

Cost: 1 Energy

Power: 5,000 | Combo Power: 10,000

Current Market Avg: ~$0.50 - $1.00

Why It Wins: If your local card shop is infested with hyper-aggressive FS11 Goku players, Videl is your best friend. She is a 1-cost [Blocker], but her true value is in her specific anti-aggro synergy. Dropping her on turn one immediately slows down the math for the opponent, forcing them to commit extra resources just to push their first point of damage through. Slot her in when the meta speeds up.

2. Yamcha [Wolf Fang Fist] - FB09-044

Cost: 2 Energy

Power: 15,000 | Combo Power: 10,000

Current Market Avg: ~$0.25 - $0.75

Why It Wins: When you are up against Green Ramp players (like Broly or the new FB09 Cell), you cannot let them sit back and safely build their energy. Yamcha features the [Critical] keyword. Swinging at a ramping opponent with Critical damage ensures that even if the attack lands, they don't get the card draw from their life total. You starve their hand while they are desperately trying to reach their late-game boss monsters.

The Board Wipes: Mid-Game Sweepers

Sometimes the opponent manages to flood the board with cheap 1-cost and 2-cost Battle Cards before you can assemble your Gogeta. When your Leader's once-per-turn removal isn't enough to keep the tides back, you need to hit the panic button. These budget sweepers clear the trash off the board instantly.

1. Explosive Wave (Extra) - FB09-108

Cost: 3 Energy

Type: Extra / Main

Current Market Avg: ~$0.50 - $1.50

Why It Wins: This is your ultimate anti-swarm tool. For 3 energy, Explosive Wave applies a massive minus-power effect to up to three of the opponent's Battle Cards. Because FB09 is a set dominated by stat-manipulation, reducing the power of three 15,000-power cards to zero instantly KOs them all. It is a three-for-one trade that completely breaks the back of token strategies or aggressive swarms.

Honorable Mentions: The Penny Stocks

A Dual Evolution deck is a delicate, perfectly timed combo machine. To keep it running, you need cheap, unassuming utility cards that grease the wheels. These cards won't win the game on their own, but they ensure you don't lose the game to a bad opening hand.

King Yemma [Otherworld Judge] (Avg Price: ~$0.15)

A 1-cost Battle Card that lets you cycle a dead card from your hand to draw a fresh one. If you draw two Gogetas in your opening hand and zero Goku base cards, King Yemma fixes your math immediately for a single energy point.

Hercule [World Champion] (Avg Price: ~$0.10)

The champ is here for one reason: he has a native 10,000 Combo Power and costs literally ten cents. When you are building on a strict budget, having reliable, vanilla combo fodder is essential for surviving the late-game strikes of $100 Secret Rares.

The Geeky Domain Verdict

The Verdict

The Dual Evolution (FB09) set proved that Fusion World is entering its most complex, synergistic era yet. But it also proved that the secondary market has completely lost its mind when it comes to pricing Secret Rares. You do not need to pay the "Whale Tax" to drop a Gogeta on the board and ruin someone's day.

By leveraging the incredibly aggressive awakening of the Gogeta: BR Leader and focusing on hyper-efficient, sub-$2 fusion materials, you can assemble a devastating combo engine that consistently outperforms decks that cost five times as much. Master the timing of your Fusion Dance Extra cards, keep your Drop Area properly stocked with Trunks, and let the high-rollers weep when your budget Gogeta clears their entire frontline.

Ready to Evolve?

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