The 15 Best SNES RPGs of All Time
Step into the time machine and set the dial to the ’90s: a golden era of gaming when the Super Nintendo Entertainment System (SNES) reigned supreme.
A system that served as the epicenter of a seismic shift in the gaming landscape, the SNES was more than just a console—it was a window into worlds of epic quests and unforgettable characters.
More specifically, it was the platform that truly established the popularity and potential of a genre dear to many a gamer’s heart—the Role-Playing Game (RPG). From Chrono Trigger to Earthbound, the SNES RPGs became the epitome of immersive storytelling and memorable gameplay mechanics.
During this time, the RPG genre blossomed and evolved, transcending its Dungeons & Dragons-inspired roots to create a mesmerizing tapestry of storytelling, strategy, and immersion.
From tales of time-traveling adventurers to cyberpunk mercenaries, every SNES RPG cartridge promised a new journey that could transport players to distant lands, bustling cities, and fantastical realms.
Chrono Trigger (Released in North America in 1995)
To say Chrono Trigger is just a game would be an understatement—it’s an experience. Back in 1995, Chrono Trigger emerged as a beacon of innovation in the RPG genre.
Developed by a team of industry legends, this masterpiece has aged like a fine wine, with its rich tapestry of time-bending narratives and memorable characters continuing to captivate gamers around the world.
Whether you’re navigating the prehistoric era, delving into the future dystopia, or saving the world from the apocalyptic Lavos, each choice feeds into one of the game’s multiple endings, creating a deeply personalized experience. Its finely-tuned battle system, paired with a Yasunori Mitsuda-composed soundtrack, remains a gold standard in RPG gaming.
Final Fantasy VI (Released in North America in 1994 as Final Fantasy III)
Final Fantasy VI, known as Final Fantasy III to gamers in North America upon its 1994 release, is a true tour de force in the realm of RPGs.
This game is a testament to what can happen when a narrative is unafraid to explore the depths of its characters, creating a storyline that resonates on a deeply emotional level.
The stirring tale of Terra, a woman caught between worlds; the journey of Celes, a general turned rebel; and the mad clown Kefka, one of gaming’s most unforgettable antagonists—all of these come together to form a masterpiece of epic proportions.
Additionally, the game’s potent blend of dramatic sprite art and an evocative score crafted by Nobuo Uematsu sets an ambience that lingers long after the final credits roll.
Earthbound (Released in North America in 1995)
If there was ever a game that celebrated the odd, the endearing, and the everyday, it would be Earthbound. Released in North America in 1995,
Earthbound might have seemed like an anomaly in the sea of fantasy-based RPGs—instead of knights and dragons, you were a baseball-cap-wearing kid in a modern suburban setting. Yet, beneath its idiosyncratic surface, the game reveals a heartwarming and often poignant commentary on life, childhood, and the power of friendship.
Its innovative combat system—reminiscent of traditional Dragon Quest-style mechanics, yet infused with its own humor and strategy—made battles a joy rather than a chore.
Its wonderfully bizarre narrative, quirky humor, and offbeat charm have propelled it from a commercial underdog to a cult classic, reminding us that in RPGs, as in life, it’s okay to be different.
Super Mario RPG: Legend of the Seven Stars (Released in North America in 1996)
Super Mario RPG, released in 1996, was an unexpected twist in the beloved Mario franchise, marking a delightful departure from platforming to the realms of role-playing.
A collaborative marvel between Square and Nintendo, it beautifully integrated the whimsical charm of the Mushroom Kingdom with the complexity of RPG mechanics.
As players traversed through vibrant landscapes and battled quirky foes, they were met with a turn-based combat system that offered strategic depth while remaining accessible to newcomers.
Whether you were collecting experience points to level up, hunting for hidden secrets, or simply soaking in the witty dialogue, Super Mario RPG’s unique fusion of familiar and fresh elements made it an instant classic that continues to entertain to this day.
Secret of Mana (Released in North America in 1993)
Emerging in the early SNES era in 1993, Secret of Mana was a breath of fresh air in the RPG scene. This action RPG set itself apart with its innovative real-time combat system, eschewing the turn-based approach commonplace at the time.
The ability to experience the game’s enchanting journey with a friend or two in cooperative multiplayer was groundbreaking and remains one of its most celebrated features.
As players navigated through the game’s vibrant world, they were drawn into an engrossing narrative full of charm and adventure. Boasting a stunning visual aesthetic and a captivating soundtrack, Secret of Mana provided not just a game, but an immersive world to lose oneself in.
Terranigma (Released in PAL regions in 1996)
Terranigma, a gem released only in Japan and PAL regions in 1996, is an action RPG that struck a chord with its deeply engaging storytelling and real-time combat mechanics.
Weaving a tale that spans the resurrection of the world to the evolution of life, Terranigma delves into themes not often explored in RPGs of its time.
As players guide the hero, Ark, through his world-spanning quest, they are met with stunning visuals that push the SNES to its limits and a musical score that captures the essence of every moment.
Its reputation as a beautifully crafted, thought-provoking RPG continues to grow, with fans around the world clamoring for a worldwide release.
Breath of Fire II (Released in North America in 1995)
When Breath of Fire II hit North American shores in 1995, it signaled a new chapter in RPG evolution, intertwining traditional turn-based combat with deep narrative and strategic town management.
Players embarked on a journey with Ryu, a hero with the mystical ability to transform into powerful dragons, caught in a tale of gods, demons, and the enduring power of friendship.
What truly sets this game apart is the township mechanic, allowing players to build and manage their own town—a welcome layer of depth that went beyond standard RPG fare at the time.
Between its engaging story, well-drawn characters, and strategic gameplay nuances, Breath of Fire II established itself as an excellent entry in the SNES RPG library.
Lufia II: Rise of the Sinistrals (Released in North America in 1996)
With its release in North America in 1996, Lufia II: Rise of the Sinistrals brought a distinctive blend of RPG and puzzle-solving gameplay that was more than the sum of its parts.
Set as a prequel to the first Lufia game, it introduced players to a rich storyline filled with love, tragedy, and heroism. The turn-based battles provided the strategic depth RPG fans craved, but the game’s unique charm came from its cleverly designed puzzles that added an extra layer of challenge and engagement.
Over the years, Lufia II has maintained its reputation as a standout title that masterfully combined traditional RPG elements with innovative puzzle mechanics.
Tales of Phantasia (Released in Japan in 1995)
As the inaugural entry of the long-standing “Tales” series, Tales of Phantasia made its mark on the RPG genre in 1995 with a wave of innovation.
Forgoing the common turn-based system, this game introduced a dynamic, real-time battle system that gave players an exciting, action-packed experience.
The tale it wove was no less impressive—following the journey of Cress and his companions as they traversed through time to combat the malignant sorcerer Dhaos. Its compelling narrative, coupled with its innovative gameplay, set the foundation for a series that would continue to captivate players for decades to come.
Though initially only available in Japan on the SNES, its strong fanbase and continued relevance led to its localization on other platforms, making its remarkable tale accessible to a global audience.
Illusion of Gaia (Released in North America in 1994)
A far cry from your traditional fantasy-based RPG, Illusion of Gaia, released in 1994, spun an enchanting tale set against the backdrop of real-world locales and myths.
Players guide protagonist Will through a variety of environments, from the Great Wall of China to the Egyptian Pyramids, as they uncover an engrossing narrative woven with themes of friendship, destiny, and the passage of time.
A unique transformation mechanic allows Will to adopt powerful forms, adding a tactical depth to the real-time combat. With its beautiful sprite work, captivating story, and atmospheric music, Illusion of Gaia carved its niche as an unforgettable experience in the SNES RPG lineup.
Dragon Quest V: Hand of the Heavenly Bride (Released in Japan in 1992)
Dragon Quest V, a jewel of the SNES era, brought a refreshing twist to the RPG genre in 1992 with its poignant generational saga.
An unprecedented narrative structure had players live through the protagonist’s life—from the innocence of childhood, through the trials of adulthood, and into the responsibilities of fatherhood.
This immersive journey, paired with the quintessential Dragon Quest turn-based combat, created a deep, emotionally engaging experience.
Though the game didn’t see a Western release on the SNES, its compelling story and innovative design have propelled it to be considered one of the best entries in the long-standing Dragon Quest series.
Seiken Densetsu 3 / Trials of Mana (Released in Japan in 1995)
Following the success of Secret of Mana, Seiken Densetsu 3, also known as Trials of Mana, further expanded the series’ action RPG formula when it was released in 1995.
The game introduced a branching narrative structure that depended on the characters chosen at the beginning of the game, offering players a personalized and highly replayable experience.
Each character came with their own backstory, motivations, and conclusion, meaning that every playthrough told a different tale.
Even though it didn’t initially see a Western release on the SNES, its vibrant graphics, engaging real-time combat, and innovative narrative design have made it a cherished installment among Mana series enthusiasts worldwide.
Ogre Battle: The March of the Black Queen (Released in North America in 1995)
When Ogre Battle: The March of the Black Queen arrived in North America in 1995, it introduced a unique blend of real-time strategy and RPG mechanics that breathed fresh life into the genre.
Plunging players into the shoes of a rebellion leader, the game tasked them with toppling an oppressive regime and restoring peace to the continent of Zetegenia.
The narrative’s course was not set in stone but instead veered according to your decisions and actions, creating a deeply immersive and replayable experience.
With its complex morality system, intricate class structure, and dynamic story paths, Ogre Battle stood as a testament to the power of strategy and choice in video games.
Shadowrun (Released in North America in 1993)
Released in 1993, Shadowrun carved a distinctive niche within the SNES landscape with its unique blend of cyberpunk aesthetics and fantasy elements.
Set in a dystopian future where magic and technology coexist, players navigate a labyrinthine world filled with hackers, shadowy corporations, mythical creatures, and magic.
This title broke away from typical fantasy tropes, offering players an RPG experience that merged unique gameplay mechanics with a rich, atmospheric setting.
With its compelling narrative, memorable characters, and an intricate world steeped in lore, Shadowrun remains a captivating RPG experience and an icon of the cyberpunk genre.
Robotrek (Released in North America in 1994)
Robotrek, a title that arrived on North American shores in 1994, was a breath of fresh air in the RPG genre, swapping swords and sorcery for gears and circuit boards.
Developed by Quintet and published by Enix, the game places you in the shoes of a young inventor who crafts robots to battle enemies and unravel the game’s engaging storyline.
The ability to design and customize your robotic companions added a level of strategic depth and personalization seldom seen in other games of the time.
Though Robotrek may not have achieved the same widespread fame as some of its contemporaries, its unique gameplay mechanics, light-hearted narrative, and charmingly retro aesthetics have cemented its place as a cult classic among RPG enthusiasts.
The End of an Era
As we take off our rose-tinted glasses and return to the present, it’s clear that the influence of the SNES era on the RPG genre is still profoundly felt.
The narrative complexity, innovative mechanics, and memorable characters that these SNES RPGs introduced have served as a foundation upon which modern RPGs continue to build.
Each title mentioned here is not merely a game but a milestone in the journey of RPGs that helped shape the genre into the gaming powerhouse it is today.
Whether you’re an old fan looking to relive these cherished experiences or a newcomer interested in exploring the roots of your favorite RPGs, these SNES classics remain as compelling and enjoyable now as they were at the dawn of their release.
In the end, the legacy of SNES RPGs isn’t just about nostalgia—it’s about acknowledging and celebrating the boundless creativity, passion, and innovation that marked a pivotal era in video game history.
Even as we push forward into the future of gaming, these hallmark SNES RPG titles serve as timeless reminders of where we’ve been—and how far we’ve come.